Not so super heroics

[Mild spoilers for the game Watch Dogs below, although I don’t name names.]

At the very end of Watch Dogs, a mediocre Ubi-like I beat last night1, you are given agency in the story for literally the first time in the entire game: you can choose to shoot a man in the head or walk away.

I was streaming the game at the time, and I said: “Well, if it were up to me, of course I wouldn’t shoot this guy. But Aiden Pearce is such a raging asshole that there’s no way he doesn’t shoot him.” And then proceeded to put a (virtual) bullet in the character’s head.

By this point I had already completely disassociated myself from the actions the main character was taking, something that doesn’t happen very often in games. Hell, I’ve played a ton of Assassin’s Creed titles, all of which involve high-to-extreme body counts, and even there I could empathize with Altaïr and Ezio far more than I could Aiden. There’s a difference between an anti-hero and a villain protagonist, and in my mind Watch Dogs crossed that line early on and kept cruising further away like it didn’t matter.

It does matter, though.

I watched all of The Sopranos with my mother. We enjoyed it immensely, but the entire time I was watching I honestly couldn’t stand the main character (or most of the cast, to be honest, with Dr. Melfi as the obvious exception). Years later, I watched the first season of Breaking Bad, swayed by the plaudits and the recommendations of my friends. As the final episode of that season ended, I went “nope.” I had no desire to see what happened to anyone else in the show; as far as I was concerned, Albuquerque could have been nuked from orbit and the world would have been a better place2.

Apparently The Sopranos basically tapped out my willingness to watch shows with villain protagonists. Conflicted characters are fine–I love me some Firefly–but when my gut reaction to the main character’s actions is mostly “someone should stop this person,” that’s a good sign that I’m not going to enjoy it.

Part of getting the platinum in Watch Dogs3 involves doing a certain number of online missions against other players. And I noticed something deeply strange to me when I was hacking these players scattered around the world, playing their own stories out in the game: so many of them were in gunfights with the police. So many. It was baffling to me, as someone who generally plays games in a way that minimizes conflict; the only times I ever got into trouble with the police in-game were when the plot forced me to, or when I was getting the last couple of stupid trophies that necessitated that antagonizing. But clearly I was the exception to the rule.

Then I thought of the game’s characterization of Aiden Pearce. Of course most players would gravitate to maximum antagonism; that’s what the game all but spells out for you! No matter how good I was outside of the scripted missions, those missions relentlessly drive home the point that Pearce shoots anyone who gets in his way, police or otherwise. If anything, I had been playing the game strongly against type the entire time, acting like a do-gooder between the plot points then grimacing my way through the story where all my actions felt undone. I was pushing as hard as the game allowed against the villain protagonist role… up until the end, where I shrugged and said, “nah, this one time I’m going to do what the game has taught me it wants me to do.” Cue bullet.

Don’t play Watch Dogs, by the way; it’s not a very good game. You can fairly ask why I played it, and I can only say that I really want to play Watch Dogs 2 and have a stupid compulsion to play games in sequence, hence putting up with its aggressively mediocre “Assassin’s Creed meets Grand Theft Auto, only worse than both” design. That’s separate from the villain protagonist problem, which may or may not be an issue for you personally.

As for me, I think Watch Dogs tapped me out on that front, the same way The Sopranos did for television years ago. Playing the villain is just not for me, I’m afraid.

I’d rather nuke them from orbit. It’s the only way to be sure.

Weekly status update [0056/????]

The weather’s been pretty nasty here this week. So I guess it’s a good thing I almost never leave the house?

  • My heating system completely failed sometime Sunday night. It took until Wednesday for it to get fixed; it was just a blown fuse. Fortunately my landlord loaned me some space heaters in the interim.
  • Played lots of videogames. Along with finishing Horizon: Zero Dawn, I’ve also made my way through Batman: The Telltale Series, which was quite good, and started on their Game of Thrones title. Plus there’s the most-nights EDF4.1 pew pews, and Overcooked! 2 on Thursday.
  • So far so consistent with Tabletop Simulator on Thursdays as well; we played Aeon’s End again this week. And Friday night was a “shorter games” game night at a friend and old coworker’s house; we played a bunch of different things. The highlight was an extremely tense game of Tempel des Schreckens where I had to do some of the most creative, wheeler-dealer lying I’ve ever had to do in a social deduction game. I also bounced hard off of Deja Vu, bailing on the game after a single round.
  • I’ve been slowly reading Sarah Rees Brennan’s first “Lynburn Legacy” book, Unspoken. It’s… fine, but definitely not the lightning in a bottle that In Other Lands managed to capture. I also read Auggie & Me, a collection of three short stories that paint in some gaps in the narrative of Wonder. Inessential but quite readable.
  • The third season of The Expanse was excellent through and through, and I am delighted to see that it’s been picked up by Amazon Prime for at least one more season. The only other thing I’ve been watching is keeping up with Brooklyn Nine-Nine, which feels just as good after the network switch as it did before.
  • I actually did some puzzles for the first time in a while. I’m almost done with Penpa Mix 2019, having done all of several types of puzzles in the book. I suspect when it’s all said and done the slim volume will have taken me somewhere around 30 hours to complete (but I plan on doing the math to see one way or the other).
  • You know that annoying thing where you know you’re eating properly for, like, a week plus, but the scale refuses to budge even though there’s mathematically no way you shouldn’t weigh less given caloric intake? Yeah. That’s been this week for me. Fortunately I resisted the siren call of “screw this, buy some Biscoff cookie butter at Walmart” that rang in my head most days when I saw the numbers. We’ll see how much longer I can resist.

I’m going to try and finish that first Lynburn book today, even though I find myself putting it down for just about any reason I can devise. Then I think I’ll finally read Guns, Germs, and Steel, a book that has been “things Phil is interested in”-adjacent for too many years to still leave unread.

Weekly status update [0055/????]

Running a little late this week, but it’s for a good reason, honest.

  • Most of my spare time was spent playing videogames, primarily Horizon: Zero Dawn. I’ve been enjoying that game quite a bit. Its controls are (mostly) less janky than the Assassin’s Creed titles I’ve been playing recently, and although I thought I knew where the story was going, it took a couple of unexpected twists that I’ve quite enjoyed. And Aloy is a delightful main character, a smart, self-assured young woman who is supremely competent at beating the tar out of robot dinosaurs. More like her, please.
  • Evening EDF4.1 runs continue apace. I’ve still been streaming several of them… but no one comes to watch, so I’ll probably stop doing that sometime soon.
  • I’m a little over halfway through the third season of The Expanse, which continues to be excellent. It’s without a doubt the best “traditional science fiction” show I’ve seen in a very long dime.
  • Thursday night’s Tabletop Simulator play went quite well. The big game was Aeon’s End, a game I had only played once before. I still think it’s a very good game, if a touch slow… but presumably that slowness will abate as people get used to, y’know, playing the game.
  • The reason I’m running late with this: I spent most of Friday hosting Inverse Phase, one of my favorite chiptune musicians and an old online friend/acquaintance. He lives out of an RV now, and parked at my place while we went to JD’s Barbecue for some killer brisket and hit up several thrift shops looking for old tech. (The best thing we found was an original NES controller in good shape, alas… but those are pretty rare.) It was nice to visit with someone, for sure! And you should check out his music. I’m particularly fond of his cover albums; his Pretty Hate Machine song-for-song covers are amazing, and his version of “Drive” I find almost as affecting as the original.

Now to get back to HZD. I’m so close to the end. So close.

Weekly status update [0054/????]

Beep boop.

  • I finished up Russian Doll on Netflix, which was absolutely fantastic and should be watched by everyone reading this. Yes, even you. I also started on season three of The Expanse now that it’s free on Amazon Prime and have been enjoying it quite a bit.
  • As rambled about at length earlier this week, I finished up the last of the Ezio Trilogy games this weekend and am not touching another Assassin’s Creed game until the remaster of III comes out in March. I’m not really looking forward to it–III is not a very good game–but I’ve already decided that I’m not going to be platinuming it, so the experience will at least be mostly casual rather than the completionist torture that the last few ended up being.
  • Most evenings have continued to be filled with playing Earth Defense Force 4.1 online with friends, which is actually a quite pleasant way to fill the time. I’ve even started streaming it on occasion, and several people have tuned in that aren’t personal friends. Exciting!
  • Time spent not on the television has mostly been devoted to reading. I finished up The Prestige, which was fantastic, then moved on to Wonder, which was a nice light read. Then I read In Other Lands by Sarah Rees Brennan, which was so good. Like, seriously. So good. It’s a LGBT coming-of-age portal fantasy novel that’s way, way more than the sum of its parts, and I liked it so much that I did something I don’t know that I’ve ever done before: I read it twice. (I did read another book in the middle, Kim Stanley Robinson’s Red Moon, which sadly was neither part of his Mars trilogy universe nor particularly memorable.) I mean, I’ve re-read books plenty of times in my life; Greg Egan’s Quarantine is basically falling apart due to how many times I’ve read my copy. But twice in the span of three days? Never that I know of. So good.
  • Still puzzlin’.
  • There were mysterious clanky noises coming from the heat pump outside. It took a long time (too long) for my landlord to get someone out to check it, and by that point it was no longer making mysterious clanky noises. We shall have to see if it starts up again. I hate this particular song and dance.
  • Despite the fact that it was Valentine’s Day, I still managed to play a bit of Tabletop Simulator with a friend Thursday night. Won at Dominion, lost at Lost Cities.

Boop beep.

Weekly status update [0053/????]

To misquote The Hitchhiker’s Guide to the Galaxy: “It’s just some week, you know?” With one major exception, which I’ll put at the end even though it happened early in the week, because I like drama.

  • Most of which I spent playing video games. Most evenings involved the B-movie joys of Earth Defense Force 4.1. Late Thursday night I played Overcooked! 2 with a pair of friends who were couch co-op-ing it in Portland and a third friend back in Louisiana, and it works… amazingly well. So few games support a mix of same-room and different-room players, but Overcooked! 2 makes it seem easy. I’ll likely have more to say about the game later, but: it’s great, assuming you have at least one other person to play with. Lastly, I apparently got over the samey-ness of Assassin’s Creed very quickly, because I reinstalled The Ezio Trilogy and spent, like, sixteen hours yesterday playing Revelations. (That’s why this isn’t going up until Saturday; I was up until 6am playing.) It’s… fine? The controls still suck, but Istanbul makes for a fascinating setting.
  • Somewhere between board games and videogames lies Tabletop Simulator. We had the first of what will hopefully be many scheduled game nights with it on Thursday; only one other person showed up, but that’s fine, because there are plenty of excellent two-player games. (If you’re likely to be available at 6:30pm Eastern on Thursdays, hit me up and I’ll send you the appropriate Discord link.) TTS continues to be an utter mess to control, but the ability to play board games every week again makes me put up with its jank.
  • I’ve also been watching a bit of TV; specifically, Russian Doll on Netflix, via a recommendation from an old coworker. It is very good, at least to the halfway point. I should have finished it by now, but see above as to why I haven’t.
  • I picked up a book with a tiny bit more regularity this week than in several months prior. I’m about halfway through Christopher Priest’s The Prestige, which was made into one of my favorite movies of all time (and possibly my favorite Christopher Nolan movie). It’s a very different beast from said film, but quite good so far, even if not very far in I think I would have figured out one of the big twists in both works. (Of course, I know it from the film, so it’s a bit cheaty to say that.)
  • I’ve done puzzles again too. I’ve been working through a Japanese variety book from my favorite puzzle company, Nikoli, doing one of each type of puzzle before looping back to the start of the book. I’ve done 17 of each now, and the difficulty progression is real. When I started, the dozen puzzle types took me a total of around thirty to forty-five minutes to finish, or three to four minutes a puzzle. The last loop was over three hours, breaking fifteen minutes a puzzle, although really it’s one or two types that take me 30+ minutes along with some that are still pretty quick to solve. This is my regular reminder that puzzles are crazy cheap entertainment; I’ve put something like 20-30 hours into the book, paid ~$14 for it, and still have another 10+ hours to go.
  • The diet’s been very swingy recently, and I decided that–at least for the moment–the positive-feedback parts of having a scale outweigh the negatives of becoming a numbers-driven beast. So I bought one, and promptly got back on the wagon, and apparently lost 10 pounds in four days. A lot of that is excess water-and-waste weight, but still, it was the shot in the arm I needed to get back on the stick more consistently. And I have no compunction about putting the scale in the closet if it starts being a bad influence.
  • The major exception to the not-much-new: I did my taxes last Saturday, and was pleased to see I’d be getting money back from the federal government for the first time in years. And then… I got another W-2 on Monday, for a deferred compensation plan that apparently is tracked in a completely different way than I expected. Oops. Now I have to file amended tax returns for both the state and the IRS. I was in a flop-sweat panic for a while on Monday, until I did the numbers… and realized that it means the US Government owes me another thousand dollars because of the second W-2. With them owing me money rather than the other way around, I’m a lot less worried. I’m gonna wait until March to file the amended returns, just in case something else comes in… and I’ve learned my lesson about doing my taxes early, I guess. Bleh.

I’ve said before that I’m pretty change- and surprise-averse, and this week epitomizes that sort of thing: a lot of “much the same” along with one “oh sweet merciful deity what I have I done?” moment that makes the whole thing stick in the mind. At least for now. I’d say that a little variety is a good thing… but I’d definitely have preferred this been a dull week from start to finish.

Weekly status update [0052/????]

Fifty-two weeks. Not gonna lie: I’m more than a little surprised at myself that I’ve managed to stick to writing this for one day short of a year. I’ve always had a bit of a problem with sticking to long term projects, but somehow this one’s survived so far. I’ve toyed with shutting this down in the next week or so, given that the low readership makes it feel a little too self-aggrandizing to write this stuff… but I think I’m going to continue for the time being.

Anyway, I’m writing this one a bit earlier than usual because I want to write up a full-year retrospective this weekend. Fortunately, it’s been a quiet week, so there’s not a ton to say.

  • I’m most of the way through the third season of The Man in the High Castle. The first two were passable but not great, and I mostly watched thanks to my love of alternate history; this third season, though, has been jam-packed with Big Stuff Happening, and I’m genuinely excited to see where it’s going.
  • I finished up Assassin’s Creed: Brotherhood on the PS4, netting a Platinum trophy I was forever denied back on the PS3 due to stupid online requirements. It had a whole bunch of terrible design bits that continued to prove my previous take on achievements is correct. I booted up the third Ezio game, Revelations, and after about fifteen minutes went “nope” and deleted it off of my PS4. I’ll probably come back to it in six months or a year or so, but right now I’m super burnt out on that particular flavor of game.
  • A dreadful discovery: Walmart now carries cookie butter, both store-brand and Biscoff. This is really unfortunate for my future diet.
  • Totally unrelated (I hope), I spent most of Wednesday with a combination of a bad stomach-ache and back trouble, which meant I spent basically the entire day in and out of the bed, failing to get any quality sleep. I finally managed to wake up with some verve… a few minutes past midnight. Ugh. Sometimes the wacky sleep schedule I have thanks to being retired is nice, and sometimes it’s kinda awful. This was definitely one of the latter times.
  • I have several books checked out of the library and have been busy ignoring them, instead reading Chokes McGee’s Let’s Plays of Final Fantasy Legend and its sequel. It’s the sort of things that probably mean nothing if you didn’t play games in the late ’80s or early ’90s, but the LPs were impressively well-written, funny and poignant throughout. I have no regrets having spent hours on them.

Fifty-two weeks. Crazy, man. Crazy.

Weekly status update [0050/????]

Fifty sure is a nice, big round number, isn’t it?

  • Wrapped up Castle Rock over the weekend. It ended up being okay but not great, leaning too heavily on past Stephen King works without establishing its own identity, and with some seriously incoherent bits. (Like, what happened to the forest fire?) I’ve also gone through the first four or so episodes of Superstore, which is a perfectly fine workplace comedy with an excellent cast; it’s nothing spectacular, but sometimes you just wanna watch something pretty funny for twenty-two minutes.
  • I watched Solo: A Star Wars Story early this week. It was… fine? I paused it halfway through to watch a streamer for an hour or so, though, so clearly it didn’t completely engross me. Like Rogue One, it felt deeply inessential due to being a prequel where you know the end result, but for whatever reason I enjoyed Rogue One‘s grit more.
  • Most of Tuesday and Wednesday were spent watching poker on Twitch, as mentioned here earlier.
  • I’ve been playing Picross 3D Round 2 off and on for a long time, and went back to playing it more actively this week. The real big gaming thing is that I picked Shining in the Darkness back up after putting it aside for months; my hand-drawn graph paper maps were taunting me, and I want to play Shining Force sooner rather than later. I ended up sinking a bunch of time Thursday and Friday into SitD, and am pretty close to the end now. It’s a solid dungeon-crawler, with an impressively done difficulty curve that still keeps me on my toes without feeling insurmountable. If only the inventory system weren’t so awful.
  • Lastly, I went over to an old coworker’s house for game night Friday evening. We played a bunch of new-to-me games. Quacks of Quedlinburg felt way too random for the length of time it lasts. I also had a strong negative impression of Azul, which led me to realize that there’s a whole class of board games (namely those with a bunch of take-that involved) that I really intensely dislike unless I’m playing them two-player; I had a similar reaction to Photosynthesis, although that’s a game I enjoyed quite a bit more mechanically. On the positive side, The Fox in the Forest seems like it might be the first two-player trick-taking game that actually works, which is exciting. I need to play it more to confirm that.

It’s only two more weeks before I’ve been doing this for a year. That’s a crazy, sobering thought.

Weekly status update [0049/????]

I still miss watching TV with my mom, but I’m not gonna lie: I am so, so happy to be sleeping in my own bed again.

  • This past Saturday was my yearly Big Bourré Game Night, and all the usual suspects (read: mostly my old university coworkers) showed up. I had a fantastic time despite coming down with a head cold Friday that made me snotty all evening, and that fantastic time wasn’t just because I had what I’m pretty sure was my biggest night in bourré ever, nearly doubling my stake. (Yes, we play for money. No, the amounts aren’t significant.) Mostly it was a fantastic evening of hanging out with old friends, lots of trash talk, and even a little boardgaming earlier in the day.
  • Speaking of boardgaming, I managed to fit in even more before I left on Tuesday. There was a final game night at my neighbors’ house; I had the new-to-me experience of watching other people set up a complicated board game–in this case, Concordia–and it was grand. I learned on Saturday that four-player Evil High Priest is much, much harsher than the two-player experience. And just today I got to play games back here in North Carolina, including one I had never played before, Grifters. I expect to be sad for the next eleven months or so about how much less tabletop gaming I’m experiencing after the glut of the last few weeks.
  • Tuesday was my big travel day, and it suuuuuuucked. But I made it. I listened to a bunch more episodes of The Dollop, so that was nice, at least?
  • My mother and I did some last-minute TV cramming, watching all of Homecoming on Monday. It was good but not great, but it has the benefits of being short and having both an amazing cast and gorgeous cinematography. Back home, I’ve watched a few episodes of Castle Rock and am not yet sold on the show. The fact that Brooklyn Nine-Nine and The Good Place are both back makes my heart warm, though.
  • The diet starts again tomorrow, promise.

I’m still settling into being back home again, and I don’t expect for it to really feel “normal” until early next week But I am glad to be back, and am looking forward to what the next few weeks and months will bring, as my one-year anniversary of Not Doing That Work Thing Any More approaches.

Weekly status update [0048/????]

And thus ends my last full week back in Louisiana. Barring catastrophe, I’ll be back in Lenoir next Friday… and already missing the delicious food I’ll be leaving behind.

And friends and family too, of course. Mustn’t forget them.

  • The rate of boardgame play slowed down dramatically this past week, but I’ve still managed to fit in some more games of Dominion and even a round of Antike II. Tomorrow’s the yearly game night where we play bourré until the wee hours of the morning, a high point of every holiday trip back home.
  • The massive amounts of TV consumption, on the other hand, continued unabated. Watching the last season of The Americans was almost as good the second time around as it was the first; we then pivoted to two other shows which we’ve also finished. The first, The Marvelous Mrs. Maisel, was extraordinarily good. It’s an Amy Sherman-Palladino joint, and hoo boy is it basically everything I ever wanted in a TV show: non-stop Amy S-P comic hijinks, tons of gorgeous period detail, and copious use of the F word. Strong recommend. The other show is The Last Kingdom, one of the drops in the sea of under-advertised Netflix shows. I only learned about it thanks to a random Reddit thread, in fact. It’s basically a “real life” Game of Thrones-lite, set in the 9th Century in a pre-unification England. It’s good but not great, but the visuals are fantastic, the soundtrack is solid, and the action is engaging. Perfect holiday watching, in other words.
  • I’ve made a concerted effort on this trip to eat out less than I tend to when I’m back home, but I still have to hit up some of my favorite restaurants while I’m back in town. Honorable mention goes to the Central arm of Cafe Phoenicia, which has stepped up their game considerably over the last couple of years; it was good enough that I didn’t feel the need to go all the way across town for my usual Albasha fix. But the true winner of this past week was Fleur de Lis, my favorite hole-in-the-wall restaurant in the world. I was compelled to write a snarky 5-star review for the place on Google Maps, but can’t find a good way to link it here; I trust your ability to find it. Also, order your pizza “well done” there. Your belly will thank you.
  • Even though I’ve been sleeping late most days, I’ve also been fitting in a bunch of naps in the early afternoons. And: naps are amazing. We should all nap more.
  • Not so much on the videogame or puzzle front; it turns out that sitting at my mother’s table doing puzzles is a rapid recipe for major back pain for me now, which… sucks. And I’ve just got better things to do (or, at least, more social things) than play solo on my PS4 while I’m here. That said, what little I’ve done continues to be effectively joint: an old puzzle game or two on my DS, or Picross 3D Round 2 on my 3DS.
  • After nearly twenty years of having essentially the same webhosting solution, I’ve moved my sites (including this blog, of course). It’s with the same ISP, Pair Networks, but I’ve switched to their modern shared hosting solution, as the plan I was on hasn’t actually been offered for years. The net result is that I’m going to save ~$100 a year and am actually on newer hardware besides. Other than a short service interruption early Friday afternoon, the transition’s been smooth, and as always their customer support has been nothing but highly responsive to the minor issues I’ve had. I had never changed over before due to time-value of money arguments, but with retirement my time’s become quite a bit cheaper, and my worry about the longevity of the old platform was steadily increasing. All good now! If you see any issues with this blog, please let me know.

I’ll likely be heading out early morning Tuesday or Wednesday; one of the nice things about being retired and driving here is that I don’t really have to decide just yet. I’ll post a quick update when I make it home.

Weekly status update [0047/????]

Sorry about the lack of a mid-week post. On the other hand: holidays.

  • Lots of time spent with family over the last week. My oldest sister and uncle stayed over at Mom’s for Christmas Eve, and we added my nephew and his SO for Christmas night, so it was a pleasantly packed house in the evenings. My younger-older sister and her spouse showed up for Christmas Day, and various other friends and extended family members drifted in and out of the house over the days. This is one of the nicest things about being “back home:” seeing everyone.
  • I’ve also played a metric ton of board games, mostly with the neighbors (and in particular their youngest son, who now works at the same place where I did as a student at LSU). He and I have played a bunch of two-player stuff, and we’ve played bigger games with more of his family. Some highlights are:
    • the new Dominion expansion (Renaissance), which I got for Christmas, and which feels like another Adventures/Empires level endeavor;
    • Evil High Priest, which came in right before I left to come home, and which is a solid take on worker placement with some take-that mechanics added in;
    • Spirit Island, a serious step up for my neighbors, but one that went over surprisingly well despite its length. (I’ve played it before, but am always happy to play it more frequently.)
  • I’ve also been watching TV with my mother, a long-standing tradition. We just finished the third season of Travelers last night, which left me really, really hoping they get renewed for a fourth season. We’re also watching the last season of The Americans together and are almost done with it as well. (If you read what I wrote before, you understand why I don’t mind watching it again.)
  • There’s been a bit of a puzzle/videogame combination thing going, in that what gaming I’ve done has been on my DS and 3DS; specifically, the Nikoli Nurikabe game on the former, where I only have ~15 puzzles (out of 300) before I’m finally done, and Picross 3D Round 2 on the latter, where I’m deep in the postgame. I’m on weirdly difficult puzzles in both, though, and have put them down for the last few days.
  • Food. So much food. A lot of it has been delicious junk food–I ordered a ton of stuff from the Tootsie company direct (link withheld so that I’m at least less responsible for your irresponsibility) and the usual Airheads and Gold-n-Chees)–but my mother is a fantastic cook and I’ve been taking heavy advantage of her culinary skills. I’ve actually only eaten out twice since I’ve been here, which has got to be a record low. There are too many tasty things to eat at the house to leave.
  • I’ve even done a bit of writing. It’s awful and private, but it’s writing nevertheless.

I’ll be hanging out mostly by myself for the next couple of days, while the family is off elsewhere, which is a surprisingly pleasant break in the middle of my visit. But I’m looking forward to them being back as well. All in all, it’s been a nice, if a bit hectic, visit, and one I look forward to continuing. There are lots more board games to play, after all.