Weekly status update [0030/????]

A busier week than usual, that’s for sure.

  • I spent a non-trivial amount of time this week playing Burnout Paradise Remastered on my PS4.  I spent something like 60-70 hours in the game back on the PS3, and it was a delight to play it again… although I don’t plan on doing nearly everything there is to do in the game like I did back then.  Racing games generally leave me cold, but there’s something about Paradise that makes it a delight to play.  Except for the fact that it plays “Paradise City” every time it boots up.  Ugh.  I have to mute the TV each time I start the game.
  • We had a board game night Tuesday at Fercott.  We played the second edition of London; previously, I enthused about the game, and I still think it’s really good, but I also think that you probably shouldn’t play it with more than three people, and really two is best.  There’s too much “luck of the draw” for the result to be very stable at four.  (I’m not just saying this because I got crushed… but I got crushed.)
  • I spent much of Wednesday up in the hills and mountains with a friend; we went to Wiseman’s View.  A non-trivial amount of the trip’s time was spent on the barely-maintained gravel road leading to the View, and we were the only people there, which was a bit surprising; the day was beautiful, if warm, and the sight down into the gorge utterly stunning.  I had a really good time.  It was nice actually getting out in the woods and into the sun; as I lose weight, my desire to take up hiking is beginning to grow again.  Perhaps next season.
  • I went to the library Thursday to get a single book I had on hold and ended up with ten, which went into a stack with a bunch of other books I’m behind on reading (mostly thanks to Burnout Paradise Remastered).  I’m almost done with one today, though, and plan on tearing through much of the rest in short order.  Libraries are awesome and people don’t use them nearly enough.
  • The programming urge has been growing steadily stronger, so I finally steeled myself and bugged Donald X. Vaccarino (of Dominion fame) to release a game he wrote for himself as open source.  He actually went for it, to my mild surprise.  It’s written in Object Pascal with some very old DOS graphics and mouse tech; my current plan is to basically rewrite it 1:1 in C so that it’ll actually be maintainable into the foreseeable future.  Once I get that done I’ll look into actual improvements to the game itself.  I haven’t actually started coding on it yet; I plan to begin with some of the tools he wrote to mess with the data files, so as to get my feet wet again.  But I am excited!
  • I watched the first episode of Jack Ryan, mostly to get the Twitch bits.  It was… fine?  I mean, I love Wendell Pierce to bits, and after seeing A Quiet Place I’m down with John Krasinski in serious roles, but it sure feels not nearly enough removed from the torture porn of 24 for my liking.  I may watch another episode or two… or I may not, given how little TV I’ve managed these last couple of months.  We’ll see.

So, yeah, lots of stuff going on this past week, including some things I hadn’t done in ages.  I look forward to working on the game, reading these books, and, y’know, in general continuing to chip away at the infinite rock face of “things I want to do.”  As one does.