Weekly status update [0016/????]

An even quieter week than usual, which is saying something.

  • My wrists are behaving better than they have in months.  I got new braces to wear overnight, as the old ones were literally falling apart, and I haven’t been wearing them during the day at all for the last several days.  So far so good.
  • Jessica Jones‘ second season has so far failed to grab me the way the first did, which is disappointing.  I’m still going to finish it up, but after the amazing Kilgrave arc, this is something of a letdown.  Brooklyn Nine-Nine and Last Man on Earth continue to be excellent viewing material, thankfully.
  • I got to play Transatlantic at an extended game night this past Tuesday.  It was a very solid game, if not quite up to Concordia‘s level of brilliance, and I found myself thinking about it again repeatedly over the last several days.  I want to write a post about Mac Gerdts’ designs and why I find them so compelling, but I haven’t been able to arrange my thoughts in a way that I like enough to post.
  • I still haven’t started on Rewind rewrites, but I got some excellent feedback on the zeroth draft from a friend that pushed me ever closer to getting started on them.  It’s going to take a lot of work; the story needs to be roughly twice as long, at a minimum, and there’s a lot of guff that needs to be removed and plot threads that need to be woven more tightly.  I will probably have to break down and actually do some outlining to make sure it all fits together the way I want, something I’ve avoided… well, forever, actually.  Sigh.  But it’s for the good of the story, I know.
  • I finished reading Scott Westerfeld’s Afterworlds, which was fine, if slight.  Mostly it made me wish I was rereading his Pretties series, or Leviathan (which, no joke, I got through two of the three books to finally realize that I had already read the damn series… but I was too into it to put it aside, and finished out the re-read.)  I managed to be the first person in line at the local library for the new Stephen King novel, so I look forward to reading that next; my understanding is that it’s something of a return to form for him.  I’ll report back.

The new CHVRCHES album came out today; I’ve already spun it a few times and quite enjoyed it.  Don’t be surprised if you see a review of… well, probably not it, but perhaps one or both of their earlier albums soon.

Anyhow: quiet.  Not boring, of course–you know that by now!–but not busy.  And that’s fine.

Weekly status update [0013/????]

Getting back into the groove of being home.  I honestly miss being around other people… but I also really like being by myself.  The eternal conflict.

  • After months of very laissez-faire eating habits, I’m back on keto.  I’m actually in the middle of a mini-fast; I had been eating many thousands of kilocalories more than I should have per day, and fasting is the… er… fastest way I know to get my body back to a more regular level of craving.  It’s miserable, of course, but it’s also almost over.  I plan on shifting to a regular ketogenic diet come Monday.
  • Did quite a few puzzles, mostly Sudoku; I’m at that point in one of my puzzle books where I can see the light at the end of the tunnel, which means I tend to focus on it rather than the fifteen others sitting next to my chair.  I think I’m going to intentionally not replace that particular book for a bit, so as to give some of the other puzzle types a bigger part of the rotation.
  • Still watching Brooklyn Nine-Nine (hilarious) and The Punisher (tolerable).
  • I actually wrote some small patches for Giles this week.  For a brief, shining moment I thought I might be diving back into coding.  Then I remembered that no one cares about Giles other than me and I have nothing to prove in re: my coding ability, so… not so much.
  • Still grinding out dailies in the same four games, although I actually put some real time into Let It Die.  I think I’m actually going to try and make some real forward progress this weekend or, at the latest, next week.
  • We had an “extended game night” this Tuesday; it was supposed to be at Fercott Fermentables, but they were closed.  One of the players stepped in at the last minute to host.  Thanks, Derrick!  It was an excellent game of Antike II, and one I’m still thinking about now.
  • I ordered board games for the first time this year while still riding high on the high from that game night.  As always, I bought way more than I should have.  Sigh.
  • Not a lot of reading, alas.  The Eye of the World is fine, but it’s not exciting me… and I feel obligated to finish at least that first book in the Wheel of Time series before moving onto something else.

All in all, pretty much the same stuff that I was doing before the trip, plus the whole diet thing.  If you find any of this surprising… you haven’t been paying attention.

Weekly status update [0012/????]

It was a very split week, with Saturday and Sunday in Arkansas, Monday a grueling haul across a third of the continental United States, and most of the rest of the week recovering from said haul back in the comfort of my home.  That said, there’s some things worth bulletizing, so let’s do that.

  • The writeup on all the major writing I’ve done hasn’t had any responses, which is sad, but it refreshed my knowledge on all of that stuff, which was nice.  Still a lot of garbage, though.
  • I’ve watched a lot of Brooklyn Nine-Nine this week.  Too much, to be honest; I binged it for a couple of days, a thing I’m trying not to do any more with TV.  But the show has a lot of episodes, and they’re so popcorn-y, that it’s hard to resist.  I’ve slowed down my consumption rate to just a couple a day now.
  • I finally caught back up on GameNight!, unquestionably my favorite YouTube show about board games.  I’m actually bringing CrossTalk to a thing tomorrow, along with a deck of 11 nimmt! cards we can use to play The Mind, which looks absurd and amazing.
  • I haven’t talked about Colemak in a while.  I’m still using it exclusively, except for once a week or so when a password gets dangerously close to failing out due to my typos.  I haven’t cracked much more than 65wpm, but I also haven’t been pushing myself to type faster, either, thanks to the whole Wrist Situation.  I should work on it more, though.
  • Speaking of which, my wrists are much better behaved than they have been in ages.  I actually spent most of today without them on, even typing some, with no discomfort.  I wear the braces a lot now, and I think they’ve helped a ton.  I may be able to roll back down to just wearing them to sleep.
  • Did lots of puzzles, mostly sudoku, as I’m getting near the end of another book I’ve been working on for years.
  • Not a lot of reading, though.  I haven’t picked my Kindle back up since the end of the trip.  I need to keep on with The Wheel of Time before it all slips out of my head.  The size of that series is intimidating as hell, though.

The long trip was the perfect combination of “great to go, great to come back,” and I suspect I won’t be doing any serious travel again until the holidays, although you never know.  Nice thing about retirement: if I decide to head off and drive around for a week or two, I can do that.  Nice.

The pleasures of simplicity

I’m back in North Carolina, and glad to be back.  My reaction actually surprised me; I opened the door to my house with a bit of trepidation, but it smelled like–felt like–home from the moment I stepped inside.  I’m still not fully unpacked from the trip, but I made a start of it last night, and already did the necessary errands around town this morning to get my mail, buy another clipboard after I left mine at Mom’s, and so on.

That said, it was a wonderful trip.  As I mentioned in an earlier post, this trip was pretty much designed-slash-planned to be neither designed nor planned.  Back in Baton Rouge, I saw people who put forth the effort to contact me after an initial “hey, I’m in town” blast to old friends and coworkers, and didn’t worry about the rest.  There were lots of days spent lazing around my mom’s house, solving puzzles or watching Broadchurch, and I ate out probably half as much as I typically do when I visit.

There were a lot more lunches and dinners at restaurants in Fayetteville, but the visit was still pretty low-key.  Dan and I spent a lot of time playing couch co-op Diablo III, which is just about as non-committal as you can make a videogame.  Any less thought involved (at the low levels, at least) and you may as well be “playing” Cookie Clicker.  The only really planned outing was to Crystal Bridges, and the plan for that changed several times throughout the week as other things came up.  In previous times that would have stressed me out.  But, no, we went on Sunday and it was really nice.  I could have stayed for hours and hours more; I love museums.  But it gives me something else to look forward to on the next trip to Arkansas.

All along the way, my general response to any planned outing, get-together, or choice of meal was “sure, why not.”  Back in Louisiana, the few evenings with Stuff Happening were strictly first-come, first-serve, rather than my previous attempts to satisfy as many people as possible, even if it meant shuffling a lot of things around.

And the lesson?  That old way is for chumps.  Cutting scheduling down to the barest minimum doesn’t just make things less stressful, it makes them more fun, because there’s room for spontaneity when before there was too much “oh, no, I’m meeting whoever at whenever, I can’t do that”.  Keeping it simple also kept it pleasant, and when your trip has God-awful drives all around it, you can do with as much pleasantness as possible.

(Also, no matter how much I kvetch about the drive, it’s still better than flying.  You lose a day either way, but most airlines don’t have the ability to satisfy a craving for a Blizzard, or a desire to just get out and not be moving for a few minutes, at 30,000 feet.)

So my future plan, even for the Big Holiday Visit, is to keep it low on planning and high on “yeah, sure”.  I’ll try and make sure the one big game night happens, but that’s about it, and if even that falls through I won’t be too sad.  Heck, I played Concordia four times while I was in Baton Rouge, which is roughly infinity percent more than I expected, and half of those games were spontaneous ones with the neighbors.  Who knows what other fun I’ll discover later this year?

Weekly status update [0011/????]

The majority of this week has been spent with an old coworker and his family in Fayetteville, AR, just hanging out.  It’s the last leg of my vacation before I head back to Lenoir.  As such, here’s a quick list of some stuff I’ve done:

  • Ate a bunch of tasty food.  Fayetteville has totally respectable Thai and Vietnamese, an excellent grilled cheese shop, and not one but two good frozen custard/concrete shops.  Yum.
  • Played a lot of Diablo III with said coworker via couch co-op on the PS4.  It’s good, mindless fun.
  • …not a whole lot of anything else.  A bit of puzzling, a bit of reading, even a game of Concordia, but for the most part it’s been a nice, quiet, low-key visit.  Which I’ve very much enjoyed.

As mentioned before, I plan on being back in Lenoir early next week, and hope to resume a more regular posting schedule then.  See you soon!

(P.S.  Still not bored.)

Weekly status update [0009/????]

A quick one this week, being not at home and all.

  • Watched several movies with Mom, a few that I had seen already (Get OutHidden Figures) and a few I hadn’t (John Wick 2: The Legend of Curly’s GoldLincoln).
  • Finished up Matter, which came close to crashing my Kindle thanks to the weird table at the end.  (Great book, though.)  Next up is Surface Detail.
  • Lots of puzzles.  I even got my mother an introductory book for sudoku, which came in today, and I plan on showing her how it works this afternoon.
  • Several meals with family at yummy local restaurants, because if you’re in south Louisiana and you’re not eating out on the regs, you’re doing it wrong.  Also, y’know, family.
  • I brought Concordia with me from North Carolina and managed to get a game of it in on Monday.  I hope to make it happen at least one more time before I leave.
  • Not a lot of videogaming, although I’ve managed a bit more Let It Die than usual.
  • Being allergy free is awesome.  And the weather’s great too.  But it’s a short-lived period here in Louisiana, this spring, and I got lucky with my timing.

Weekly status update [0007/????]

This post is a day late and, given taxes and the recent stock market behavior, decidedly more than a dollar short.  It was an intentionally light week, though, so I’ll keep it brief-ish.

  • Mostly, I read.  I finished rereading Excession at 2am this morning.  I think it’s still the Culture novel I’m most impressed with, although The Player of Games will always be my sentimental favorite.
  • When I wasn’t reading I was doing puzzles.  I’ve started working on a magazine full of multi-Sudoku, which adds a lot of variety to what can become a very samey solve process with regular Sudoku.  I also (after several years) finished the last interesting and doable puzzle in a particular issue of Nikoli Puzzle Communication; there are some puzzles left in the magazine, but they’re either Japanese word puzzles, have rules too inscrutable for me to decipher, or are Number Links, one of the very few puzzle types I just can’t stand.
  • Speaking of puzzles, I picked up Everett Kaser’s newest game, Mycroft’s Map, which I helped beta-test.  It’s as good as all of his other games.  I need to write an article about them someday…
  • I finished the fourth season of Transparent, which was good but not amazing; I’d be perfectly content if they never produce another episode of the show.  I also caught up on Last Week Tonight with John Oliver, which went back on the air a month or so ago.  I need to watch The Punisher so I can watch season two of Jessica Jones, but I can’t quite bring myself to be excited about the first show.  Sigh.
  • We played Power Grid at Fercott Fermentables on Tuesday.  It was good.
  • I had dinner out a couple of times during the week, once at someone’s house, once at a nearby restaurant; in both cases, it was a good catching-up session with old friends and coworkers.

Now to curl up with Inversions, the next book in the series.  Reading: it’s awesome.

A question of time and space

We had our second “folks from work” game night last night.  This time it was where we wanted to have it the first go-round, Fercott Fermentables.

The difference was striking.  Fercott has a fantastic, laid-back vibe; we played in the far back last night, but the next time I think we’re going to colonize the nice wooden table in the front, which has more room for a larger game like Power Grid or Concordia, and more seating for the more casual games that we could play as well.  They have lots of beers, if that’s your thing, but also a surprisingly solid selection of what I call “hipster drinks,” only half-snarkily.  I drank two Shirley Temples and a really good root beer.

I’m glad that my discomfort the time before came from the circumstances of venue and not just a general “I can’t handle playing games in public” sort of situation.  I should have known better; I used to spend almost every evening at the local game store, after all.  But I’m now actively looking forward to our next game-playing venture, something I couldn’t say the last time.

Also, Power Grid continues to hold up, more than a decade after its release.  Also also, I won, I think for the first time.  I promise that that’s not why Fercott left such a positive impression.  Well, mostly promise.

Down where we belong

We had our first real “game night” outside of the workplace tonight since I retired, at a local bar and restaurant.  It was nice; given that we took over a prime table at 4pm and didn’t leave until after 8pm, the venue showed remarkable restraint in not kicking us out.  But I have to admit that it was also a pale shadow of the gaming I did at work.

Part of it, a big part, is comfort.  Bars are loud, and I’m a little hard of hearing, so they’re never ideal venues in the first place.  I also don’t drink, so the prime benefit of holding game night in such a place is lost on me.  But these are honestly superficial issues.  The real difference in comfort is, for lack of a better term, a complete difference in feeling.  In belonging.

At work, we have a really nice gaming table that a coworker and I (mostly him) got made to order.  It’s in a well-trafficked area, so sitting at the table is a good way to say hello and/or goodbye to lots of coworkers and friends as they come and go.  Some people linger a moment, watching the action, even occasionally asking a question or two about the game we’re playing.  I had a specific place where I almost always sat, a place where I put the inevitable bottle of Hint Water.  It was in a place I knew, surrounded by people I knew.  It felt like I belonged there.

The vast majority of times I’ve played games at other people’s houses, I’ve felt a similar sense of belonging.  There, it’s less about familiarity; instead, the sort of warmness of being somewhere that people want you, with food and laughs and the coziness of a home well lived-in, engenders that sort of feeling of belonging.  Just this Monday, one of my old coworkers invited me over to play games.  Even though I had never been to their house before, I immediately felt at home.  I felt that I belonged.

We’ll have to see if doing this sort of thing regularly in more public venues changes my view.  Unfortunately hosting at my house is a non-starter, as it was too small to hold a table for gaming even before I packed it to the rafters with board games, and using other people’s homes is usually a scheduling nightmare.  In my experience, it doesn’t take much difficulty to stop things like “rotating game nights” to fail just as soon as they start.  I just hope it doesn’t fall totally by the wayside because that’s the easiest option, and I know it’s at least somewhat on me to try and make sure that doesn’t happen.

I’ll let you know.