Weekly status update [0071/????]

Yeah, the calendar says Sunday, but I haven’t gone to bed yet. As far as I’m concerned, I’m just writing this very late on Saturday night. That’s my story and I’m stickin’ to it.

  • I’m about a hundred pages from the end of the third book in Kate Elliott’s Crown of Stars series, a set of seven fantasy doorstops that were recommended in one of the many “ugh Game of Thrones” threads that inhabit the modern Internet. It’s fine. Nothing mind-blowing, but its take on a fantasy version of France in the Middle Ages is plenty enjoyable. Most importantly, the series is completely written and books four through seven sit right next to my chair, ready for me to pick them up.
  • I finished up Chernobyl, which was excellent. I can’t recommend the official podcast strongly enough; it’s kind of amazing to hear the writer/producer of the whole thing point out the (intentional) factual flaws that make the show a better watch, not as some kind of back-pedaling “well I had to” sort of thing but as a frank admission that the story is fundamentally too complex in some aspects to be filmed coherently.
  • A bit over halfway through the second season of Deadwood, I am constantly reminded of just how good a show it was, and how angry I’m going to be when I get to the end of the third season. I still think The Wire is better, but not by much, and together they’re the two best television shows that have ever been made. So, uh, modern HBO: what the hell happened?
  • As last week, what little time I’ve spent with videogames has almost exclusively been with Everett Kaser’s puzzle titles. I created sixty-four maps/designs for his upcoming final game, partly because I wanted to put a small stamp on his last title and partly because there was a decided lack of bite-sized puzzle designs from the other folks cranking them out. I stopped there because 64 is a nice, round number, and I don’t have it in me to do another 64 to get to the next one.
  • I did put about six hours into Dragon Quest IX for the DS today, though. It’s only because some intrepid Internet hacker set it up so that you can download all of the exclusive online-only quests again if you set your DS’ Wi-Fi up in a particular way, and I wanted to take advantage of that before it inevitably goes away. The game’s fine? It’s very much Dragon Quest, for good or ill.
  • Yesterday marked my nine hundredth logged game of Dominion. I plan on writing a long-form expansion-by-expansion review once I hit a thousand. I suppose I like it somewhat. I also participated in an impromptu game night at Fercott on Tuesday, which was nice. Roll to the Top has become my favorite roll-and-write game, and I wish it were more easily available. It seems like the sort of game that should be in every Target and Barnes & Noble in America.

Given that it’s almost 4am, I, uh, should probably get some sleep… if only to let it become Sunday for real.

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